The interface between artist and audience in interactive
electronic art may involve co-evolutionary relationships based around
shared control, choice, influence and participation.
Such a transformation from viewer/listener to interactor/participant
entails corresponding shifts in authority and responsibility, ranging
from passive audience to performative co-author. Such redistribution
of power raises the question of how interactivity
in dialogic electronic installation art affects artist-audience relations:
given the potential of
co-authorship in such artforms, what are the implications
of interactivity for the authorial control of 'The Author'?
Authorship
and authority denote an imbalance of power and control between artist-audience
and producer-consumer. Such a gulf relegates responsibility and perpetuates
divisions: between those that make art or make rules and those that
consume art or follow rules. Dialogic interactive art brings about
response and reciprocity between artist, artwork and audience, and
so challenges authoritative authorship. In this nexus, relations are
affected by how interactivity is balanced with narrativity and authorial
responsibility. Relinquish no control and it negates audience interaction.
Relinquish full control and the transfer of power transforms audience
into author. In electronic art, a balance between extremes is only
possible with particular properties unique to a neglected niche. The
form-content they make conceivable may be found in the responsive environments
of biomimetic
and artificial-life art. Such dialogic+biometric artworks raise issues
of authorship and responsibility within the hi-tek artificial environment of the artwork itself, and, via
the biomimicry of such artforms, they also evoke these concerns
in the wider, external context of the no-tek natural environment.
Alongside a written component, the project has involved
collaboratively creating, producing and staging 'Emergence',
an interactive installation that is touring Australia in 2007-8 (for
more info on this, see 'Safety in Blunders').
The installation allows people to performatively probe power and politics
as they play out in electronic installation art.